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Using the Implicit Surface Paradigm for Smooth Animation of Triangle Meshes.

Cornelius W. A. M. van OverveldB. C. van den Broek
Published in: Computer Graphics International (1999)
Keyphrases
  • triangle mesh
  • implicit surfaces
  • point cloud
  • surface reconstruction
  • range images
  • radial basis function
  • marching cubes
  • optimization process
  • reconstructed surface