A Distributed Design and Plug-n-Play Algorithm for Consensus of Constrained Networks.
Sabato ManfrediPublished in: IEEE Control. Syst. Lett. (2023)
Keyphrases
- dynamic programming
- computational cost
- matching algorithm
- times faster
- learning algorithm
- case study
- computational complexity
- search space
- significant improvement
- detection algorithm
- optimization algorithm
- segmentation algorithm
- cost function
- optimal solution
- experimental evaluation
- cooperative
- computationally efficient
- clustering method
- path planning
- tree structure
- hardware implementation
- probabilistic model
- theoretical analysis
- linear programming
- scheduling problem
- data sets
- preprocessing
- neural network