Gaze estimation based on head movements in virtual reality applications using deep learning.
Agata Marta SocciniPublished in: VR (2017)
Keyphrases
- virtual reality
- deep learning
- gaze estimation
- head movements
- eye tracking
- cross ratio
- virtual environment
- gaze tracking
- eye gaze
- facial expressions
- head motion
- eye tracker
- three dimensional
- computer graphics
- machine learning
- eye movements
- humanoid robot
- virtual world
- augmented reality
- face tracking
- single camera
- human computer interaction
- viewpoint
- video camera
- visual search
- visual attention