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Virtual spherical gaussian lights for real-time glossy indirect illumination.
Yusuke Tokuyoshi
Published in:
SIGGRAPH ASIA Technical Briefs (2014)
Keyphrases
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real time
lighting conditions
high fidelity
imaging conditions
augmented reality
single image
virtual reality
controlled environments
real environment
high speed
maximum likelihood
vision system
viewpoint
illumination invariant
three dimensional
virtual world
multi view
specular reflection
global illumination