Player-Driven Game Analytics: The Case of Guild Wars 2.
Johannes PfauMagy Seif El-NasrPublished in: CHI (2023)
Keyphrases
- game play
- repeated games
- data mining
- game playing
- social media
- board game
- multi player
- game theory
- imperfect information
- learning analytics
- human players
- business intelligence
- game players
- boolean games
- game mechanics
- pure nash equilibria
- case study
- serious games
- game theoretic
- video games
- computer games
- nash equilibrium
- virtual world
- data driven
- two player games
- data management
- end users
- search algorithm
- computer poker