Gesture-Based Interactions in Video Games with the Leap Motion Controller.
Johanna PirkerMathias PojerAndreas HolzingerChristian GütlPublished in: HCI (1) (2017)
Keyphrases
- video games
- motion control
- image sequences
- learning experience
- game play
- optical flow
- educational games
- hand gestures
- game design
- space time
- control signals
- learning tools
- control system
- motion estimation
- computer games
- human motion
- motion model
- game engine
- game playing
- human computer interaction
- moving objects
- computer supported collaboration
- motion planning
- commercial games
- human robot interaction
- serious games
- control method
- control algorithm
- content analysis
- control law
- gesture recognition
- game players
- closed loop
- camera motion
- mobile robot
- artificial intelligence