End-User Development in Second Life: Meta-design, Tailoring, and Appropriation.
Valentina CarusoMelissa D. HartleyAnders I. MørchPublished in: IS-EUD (2015)
Keyphrases
- end users
- user interface
- user experience
- design process
- user friendliness
- web applications
- application development
- case study
- knowledge based systems
- design principles
- user requirements
- software engineering
- business intelligence
- design tools
- user driven
- metadata
- virtual reality
- knowledge base
- immersive environments
- data mining