Sign in

The effects of head-mounted display mechanics on distance judgments in virtual environments.

Peter WillemsenMark B. ColtonSarah H. Creem-RegehrWilliam B. Thompson
Published in: APGV (2004)
Keyphrases
  • virtual environment
  • virtual objects
  • head mounted display
  • augmented reality
  • virtual reality
  • virtual world
  • live video
  • computer graphics
  • physical space
  • gaze contingent
  • real time
  • real environment