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Walk This Beam: Impact of Different Balance Assistance Strategies and Height Exposure on Performance and Physiological Arousal in VR.

Dennis DietzCarl OechsnerChangkun OuFrancesco ChiossiFabio SartoSven MayerAndreas Butz
Published in: VRST (2022)
Keyphrases
  • virtual reality
  • electron beam lithography
  • virtual environment
  • factors that influence
  • learning algorithm
  • virtual world
  • cross section
  • neural network
  • computer vision
  • case study
  • online auctions
  • emotional state