iCat, the chess player: the influence of embodiment in the enjoyment of a game.
André PereiraCarlos MartinhoIolanda LeiteAna PaivaPublished in: AAMAS (3) (2008)
Keyphrases
- imperfect information
- board game
- human players
- game playing
- game play
- video games
- two player games
- evaluation function
- minimax search
- multi player
- game tree
- computer games
- computer chess
- game theoretic
- perfect information
- card game
- game design
- games played
- game tree search
- serious games
- virtual world
- repeated games
- game players
- brute force
- computer programs
- computer poker
- game theory
- tree search
- alpha beta search
- nash equilibrium
- educational games
- general game playing
- pure nash equilibria
- boolean games
- artificial intelligence
- opponent modeling
- monte carlo
- game mechanics
- stochastic games
- network centrality
- human computation
- decision problems
- statistically significant
- virtual environment