Methodological Guidelines for the Design and Integration of Software Learning Objects for Scientific Programming Education.
Vladimiras DolgopolovasValentina DagieneTatjana JevsikovaPublished in: Sci. Program. (2020)
Keyphrases
- learning objects
- design patterns
- learning design
- metadata
- e learning
- authoring tool
- learning resources
- learning activities
- learning management systems
- learning object metadata
- design principles
- learning materials
- programming education
- learning processes
- learning process
- digital libraries
- adaptive learning
- computer software
- metadata standards
- reusable learning objects
- databases
- software tools
- learning experience
- software systems
- educational resources
- source code
- learning technology standards
- learning algorithm