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To animate or anime-te?: Investigating sign avatar comprehensibility.
Heike Brock
Shigeaki Nishina
Kazuhiro Nakadai
Published in:
IVA (2018)
Keyphrases
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facial animation
virtual world
sign language
human computer interaction
sign recognition
virtual reality
traffic engineering
data mining
information systems
website
artificial neural networks
rule sets
motion patterns
motion capture