Combining Search-Based Procedural Content Generation and Social Gaming in the Petalz Video Game.
Sebastian RisiJoel LehmanDavid B. D'AmbrosioRyan HallKenneth O. StanleyPublished in: AIIDE (2012)
Keyphrases
- video games
- game play
- educational games
- learning experience
- search algorithm
- computer games
- user generated
- serious games
- learning tools
- social networks
- relevant content
- game design
- game players
- search space
- online social
- game playing
- commercial games
- game engine
- role playing game
- user generated content
- reinforcement learning
- social media
- metadata
- information retrieval
- social web
- social context
- multimedia content
- social networking
- multimedia data
- web content