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Fast Computation of Volumet6 Thickness of 3D Objects Using GPU.
Masatomo Inui
Sinnosuke Naganuma
Nao Oki
Nobuyuki Umezu
Published in:
IEEE Robotics Autom. Lett. (2021)
Keyphrases
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d objects
viewpoint
object recognition
multi view
three dimensional
parallel computation
range data
shape descriptors
pose estimation
invariant recognition
cad models
real objects
geometric models
object features
pose normalization
line drawings
graphics processing units
d mesh
object model