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Bit-Vectorized GPU Implementation of a Stochastic Cellular Automaton Model for Surface Growth.
Jeffrey Kelling
Géza Ódor
Sibylle Gemming
Published in:
CoRR (2016)
Keyphrases
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gpu implementation
cellular automaton model
cellular automata
traffic flow
real time
integral histogram
feature tracking
d objects
cellular automaton
three dimensional
graphics processing units
graphics processors
computer vision
video sequences