Generation of Character Motion by Using Reactive Motion Capture System with Force Feedback.
Woong ChoiNaoki HashimotoRoss WalkerKozaburo HachimuraMakoto SatoPublished in: J. Adv. Comput. Intell. Intell. Informatics (2008)
Keyphrases
- motion capture
- force feedback
- human motion
- human body
- computer animation
- human figure
- motion capture data
- computer graphics
- virtual reality
- human computer interaction
- end effector
- joint angles
- multi view
- articulated human motion
- humanoid robot
- visual feedback
- virtual humans
- virtual space
- spatio temporal
- position and orientation
- real time
- path planning
- user interface
- viewpoint
- computer vision