Optimizing Player Experience in Interactive Narrative Planning: A Modular Reinforcement Learning Approach.
Jonathan P. RoweBradford W. MottJames C. LesterPublished in: AIIDE (2014)
Keyphrases
- interactive narrative
- reinforcement learning
- artificial intelligence
- action selection
- learning algorithm
- state space
- stochastic domains
- reinforcement learning algorithms
- function approximation
- multi agent
- machine learning
- narrative structure
- heuristic search
- model free
- game play
- game theory
- partially observable
- complex domains
- temporal difference learning
- blocks world
- markov decision problems
- reinforcement learning problems
- domain independent
- optimal policy