Using Casual Games and Ontologies to Train Unskilled Workers - An Experience with the FoodWeb2.0 Platform.
Nils MalzahnSabrina ZiebarthHeinz Ulrich HoppePublished in: CSEDU (2) (2012)
Keyphrases
- real time
- information technology
- semantic technologies
- semantic web
- knowledge base
- game playing
- game players
- game theory
- ontology matching
- nash equilibria
- human resources
- game design
- semantic web technologies
- information integration
- game engine
- topic maps
- video games
- user experience
- domain specific
- domain knowledge
- perfect information
- board game
- language skills
- distributed architecture
- digital games
- online game
- game play
- web resources
- semantic relations