LectureLounge: experience education beyond the borders of the classroom.
Patrick WolfArnd SteinmetzPublished in: ACM Multimedia (2002)
Keyphrases
- post secondary
- communication skills
- deaf students
- games based learning
- educational settings
- digital games
- cooperative learning
- hong kong
- elementary school
- information literacy
- technology enhanced
- personal experiences
- classroom practice
- computer skills
- mobile technologies
- secondary school
- blended learning
- educational process
- learning community
- professional development
- computer games
- teaching learning
- technology integration
- teacher education
- student centered
- learning environment
- distance learning
- primary school
- e learning
- serious games
- collaborative learning
- innovative ways
- higher education
- educational materials
- science teachers
- teacher training
- preservice teachers
- classroom teaching
- computer technology
- classroom environment
- lifelong learning
- information and communication technologies
- learning experience
- educational practices
- intelligent tutors
- education programs
- high school
- tablet pc
- project based learning
- student learning
- mobile learning
- classroom instruction
- foreign language
- science education
- educational technology