Fostering Interactivity Through Analogue Principles Applicable to Design of Virtual Reality Games.
Jaroslav VancátDaniel RíhaPublished in: HCI (30) (2019)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- virtual world
- three dimensional
- computer interface
- collaborative virtual environments
- design principles
- interactive virtual
- computer animation
- photorealistic
- augmented reality
- user interface
- video games
- d scene
- educational games
- game playing
- range images
- human computer interface
- force feedback
- design process
- virtual museum
- data mining