Topological Correction of Hypertextured Implicit Surfaces for Ray Casting.
Manuel N. GamitoPublished in: Shape Modeling International (2007)
Keyphrases
- ray casting
- implicit surfaces
- volume rendering
- volume data
- point cloud
- ray tracing
- optimization process
- surface reconstruction
- gpu implementation
- interval arithmetic
- radial basis function
- computer vision
- graphics hardware
- surface model
- three dimensional
- parallel architectures
- deformable models
- general purpose
- object recognition
- genetic algorithm