Chip-Firing Game and a Partial Tutte Polynomial for Eulerian Digraphs.
Kévin PerrotVan Trung PhamPublished in: Electron. J. Comb. (2016)
Keyphrases
- high speed
- computer games
- video games
- game theory
- game theoretic
- game playing
- game play
- low cost
- single chip
- nash equilibrium
- equivalence classes
- educational games
- circuit design
- high density
- vlsi implementation
- analog vlsi
- physical design
- mobile games
- game design
- directed graph
- digital games
- nash equilibria
- level set method
- game development
- imperfect information
- virtual world
- perfect information
- multi agent
- monte carlo tree search
- programmable logic
- cooperative game
- real time