Freemium for Hedonic Information Systems: What Can We Learn from Games?
Nicolai HannerPublished in: MKWI (2016)
Keyphrases
- information systems
- information technology
- computer games
- video games
- nash equilibria
- game theory
- case study
- educational games
- stochastic games
- game theoretic
- design science
- weighted majority
- learning agents
- game development
- management information systems
- systems development
- public health
- game design
- computer systems
- decision making