PipeBlind: A Game Adaptation for Blind.
Anabela GomesNelson SimãoAna Rita TeixeiraPublished in: HCI (44) (2023)
Keyphrases
- computer games
- video games
- game playing
- game theory
- educational games
- game play
- nash equilibrium
- real time
- real time strategy games
- game design
- motion deblurring
- game theoretic
- imperfect information
- online game
- two player games
- monte carlo tree search
- game development
- optimal strategy
- learning experience
- speech recognition
- search engine
- neural network