Mediated Reality Using Computer Graphics Hardware for Computer Vision.
James FungFelix TangSteve MannPublished in: ISWC (2002)
Keyphrases
- graphics hardware
- computer vision
- volume rendering
- real time
- processing speed
- texture mapping
- image based rendering
- computer graphics
- object detection
- object recognition
- camera calibration
- image processing
- motion estimation
- vision system
- computer systems
- general purpose
- detection method
- face detection
- video surveillance