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Active video game head movement inputs.
Kristiina M. Valter McConville
Matija Milosevic
Published in:
Pers. Ubiquitous Comput. (2014)
Keyphrases
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video games
head movements
learning experience
cross ratio
educational games
game play
game design
facial expressions
head tracking
eye tracking
eye tracker
eye gaze
computer games
gaze estimation
game playing
serious games
eye movements
gaze tracking
multi modal
error analysis
face tracking
head motion