Real-time rendering of algebraic B-spline surfaces via Bézier point insertion.
Feifei WeiJieqing FengPublished in: Sci. China Inf. Sci. (2014)
Keyphrases
- b spline
- control points
- tensor product
- real time rendering
- surface fitting
- surface representation
- spline curve
- basis functions
- computer graphics
- free form
- least squares
- three dimensional
- cubic spline
- affine transformation
- gpu implementation
- deformation field
- image synthesis
- image based rendering
- curve fitting
- frame rate
- matching algorithm
- linear combination
- high speed