An Architecture for Cognitive Modeling to Support Real-Time Adaptation and Motivational Responses in Video Games.
Juan Carlos Conde RamírezAbraham Sánchez LópezAbraham Sánchez FloresPublished in: MICAI (1) (2013)
Keyphrases
- video games
- cognitive modeling
- real time
- learning experience
- cognitive model
- commercial games
- educational games
- computer games
- computational model
- active vision
- student modeling
- intelligent tutoring systems
- game play
- end users
- cognitive architecture
- learning styles
- learning outcomes
- learning tools
- serious games
- game playing
- human computer
- learning algorithm