Does A Secondary Task Inhibit Vection in Virtual Reality?
Lars KooijmanSaeid NahavandiHoushyar AsadiShady M. K. MohamedPublished in: SMC (2022)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- virtual reality technology
- three dimensional
- augmented reality
- virtual world
- computer animation
- virtual museum
- photorealistic
- interactive virtual
- computer interface
- virtual training
- collaborative virtual environments
- visual data mining
- virtual humans
- real time
- virtual reality environments
- virtual space