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On timeline-based games and their complexity.

Nicola GiganteAngelo MontanariAndrea OrlandiniMarta Cialdea MayerMark Reynolds
Published in: Theor. Comput. Sci. (2020)
Keyphrases
  • database
  • e learning
  • decision trees
  • decision problems
  • computer games
  • video games
  • educational games
  • real world
  • learning algorithm
  • reinforcement learning
  • multi agent systems
  • game theory
  • learning agents