Guidelines for Educational Software Design That Consider the Interests and Needs of Teachers and Students.
Miguel NussbaumCristián InfantePublished in: ICALT (2013)
Keyphrases
- educational software
- software design
- design patterns
- software engineering
- secondary education
- software development
- software systems
- educational institutions
- e learning
- teaching methods
- formal education
- teacher education
- educational settings
- educational experiences
- educational resources
- learning community
- engineering education
- computer skills
- high school students
- educational technology
- learning environment
- lifelong learning
- educational content
- online course
- professional development
- learning analytics
- project based learning
- educational systems
- classroom teaching
- school teachers
- distance education
- computer games
- case study