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Two-step constructive approaches for dungeon generation.

Michael Cerny GreenAhmed KhalifaAthoug AlsoughayerDivyesh SuranaAntonios LiapisJulian Togelius
Published in: FDG (2019)
Keyphrases
  • data mining
  • pros and cons
  • real time
  • databases
  • computer vision
  • multimedia
  • case study
  • training data
  • lower bound
  • artificial neural networks
  • trade off
  • post processing