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A narrative-driven design approach for casual games with children.
Henry Been-Lirn Duh
Sharon Lynn Chu Yew Yee
Yuan Xun Gu
Vivian Hsueh-Hua Chen
Published in:
Sandbox@SIGGRAPH (2010)
Keyphrases
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user interface
software engineering
design process
computer games
pilot study
artificial intelligence
data driven
knowledge based systems
computer aided