Does the Size-Arrival Effect Occur With an Active Collision-Avoidance Task in an Immersive 3D Virtual Reality Environment?
Patricia R. DeluciaAdam M. BralyBria R. SavoyPublished in: Hum. Factors (2023)
Keyphrases
- virtual reality
- collision avoidance
- mobile robot
- virtual world
- virtual training
- virtual environment
- dynamic environments
- path planning
- virtual space
- virtual humans
- computer graphics
- virtual reality environments
- augmented reality
- real time
- three dimensional
- virtual reality technology
- visual navigation
- computer animation
- robot motion
- virtual museum
- multi sensory
- real environment
- interactive virtual
- force feedback
- collaborative virtual environments
- visual data mining
- path finding
- machine learning