3D mesh pose transfer based on skeletal deformation.
Shigeng YangMengxiao YinMing LiGuiqing LiKan ChangFeng YangPublished in: Comput. Animat. Virtual Worlds (2023)
Keyphrases
- d mesh
- d objects
- pose estimation
- three dimensional
- texture mapping
- skeleton extraction
- shape descriptors
- image registration
- triangular mesh
- multiple views
- viewpoint
- geometric properties
- real objects
- multi view
- range data
- object recognition
- shape variations
- position and orientation
- appearance variations
- tangent plane
- maximally stable