Login / Signup
Efficient graphics processing unit-based voxel carving for surveillance.
Antje Ober-Gecks
Marius Zwicker
Dominik Henrich
Published in:
J. Electronic Imaging (2016)
Keyphrases
</>
cost effective
efficient implementation
graphics hardware
general purpose
graphics processing units
parallel architectures
real time
three dimensional
d objects
dynamical systems
multi camera
computing systems
massively parallel
parallel computation