A video game controller with skin stretch haptic feedback.
Ashley L. GuinanNathaniel A. CaswellFrank A. DrewsWilliam R. ProvancherPublished in: ICCE (2013)
Keyphrases
- video games
- haptic feedback
- real time
- virtual environment
- learning experience
- visual feedback
- game play
- control system
- force feedback
- closed loop
- learning tools
- control algorithm
- computer games
- optimal control
- control scheme
- fuzzy controller
- control method
- three dimensional
- needle insertion
- control strategy
- machine learning