Virtual molecules, rendering speed, and image quality.
Helmut HaaseJohannes StrassnerFan DaiPublished in: Virtual Environments (1995)
Keyphrases
- image quality
- high quality
- real time
- visual quality
- image data
- image resolution
- virtual environment
- computer graphics
- quality assessment
- bit rate
- high fidelity
- virtual reality
- compression ratio
- augmented reality
- virtual world
- reconstructed image
- high speed
- peak signal to noise ratio
- human visual system
- bits per pixel
- computer vision
- human visual sensitivity
- pixel values
- photorealistic
- lossy compression
- image based rendering
- error diffusion
- image distortion
- image degradation
- image quality assessment
- volume rendering
- image quality metrics
- inverse halftoning
- image quality measures
- real time rendering
- image fidelity
- standard test images
- image database