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The Effect of Realistic Appearance of Virtual Characters in Immersive Environments - Does the Character's Personality Play a Role?
Katja Zibrek
Elena Kokkinara
Rachel McDonnell
Published in:
IEEE Trans. Vis. Comput. Graph. (2018)
Keyphrases
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virtual characters
crowd simulation
immersive environments
virtual environment
emotional state
virtual world
social interaction
embodied conversational agents
appearance model
software agents
serious games
computer vision
mobile devices
virtual reality