A scenario-based virtual environment for supporting emergency training.
Telmo ZarraonandiaVictor A. BañulsIgnacio AedoPaloma DíazMurray TuroffPublished in: ISCRAM (2014)
Keyphrases
- virtual environment
- virtual training
- serious games
- virtual reality
- virtual world
- multi user
- physical environment
- computer graphics
- collision detection
- virtual characters
- interaction model
- haptic feedback
- haptic device
- learning processes
- augmented reality
- three dimensional
- real environment
- haptic interaction
- computational model