Fostering Perspective-taking in History Students Through Board Games.
Christina StisoZachary RyanJoshua A. DanishEric RobinsonPublished in: ICLS (2020)
Keyphrases
- board game
- learning activities
- perfect information
- learning experience
- learning environment
- game design
- higher education
- learning process
- learning outcomes
- computer games
- game playing
- collaborative learning
- e learning
- mobile learning
- linear programming
- distance learning
- learning styles
- software engineering
- upper bound
- computer programs