Virtual Reality for Consensus Building: Case Studies.
Thea LorentzenYoshihiro KobayashiYuji ItoPublished in: Smart Graphics (2009)
Keyphrases
- virtual reality
- case study
- virtual environment
- augmented reality
- computer graphics
- lessons learned
- computer animation
- photorealistic
- virtual world
- three dimensional
- virtual reality technology
- interactive virtual
- open source
- virtual humans
- real world
- virtual museum
- virtual laboratory
- visual data mining
- virtual training
- virtual reality environments
- multi sensory
- tangible user interface
- digital museum
- collaborative virtual environments
- computer vision
- machine learning