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Sparse IBR Using Range Space Rendering.

Dan KongHai TaoHéctor H. González-Baños
Published in: BMVC (2003)
Keyphrases
  • image based rendering
  • d scene
  • real time
  • low dimensional
  • high quality
  • wide range
  • high dimensional
  • computer graphics
  • image space
  • virtual environment
  • sparse representation
  • vector space
  • sparse data
  • image synthesis