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End-user development and learning in second life: The "box" as multipurpose building block.
Anders I. Mørch
Published in:
VL/HCC (2016)
Keyphrases
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end users
building blocks
reinforcement learning
case study
application development
user interface
online learning
design principles
learning algorithm
learning process
databases
user driven
secondary school
learning analytics
user experience
business intelligence
virtual environment
software development