GameBuilder: does reduced software complexity allow more time on task?
Eric KlopferChuan ZhangJudy PerryJosh SheldonPublished in: ICLS (2010)
Keyphrases
- computational complexity
- software development
- software tools
- data sets
- computer systems
- software platform
- commercial software
- software testing
- software design
- significantly reduced
- space complexity
- embedded systems
- design patterns
- development process
- worst case
- user interface
- multiscale
- database systems
- decision making
- data mining
- real world
- neural network