PFML-based Semantic BCI Agent for Game of Go Learning and Prediction.
Chang-Shing LeeMei-Hui WangLi-Wei KoBo-Yu TsaiYi-Lin TsaiSheng-Chi YangLu-An LinYi-Hsiu LeeHirofumi OhashiNaoyuki KubotaNan ShuoPublished in: CoRR (2019)
Keyphrases
- learning algorithm
- learning process
- multi agent
- intelligent agents
- learning tasks
- multiagent systems
- minority game
- online training
- stochastic games
- action selection
- decision theoretic
- autonomous agents
- prediction accuracy
- online learning
- decision making
- mobile agents
- computer games
- learning scenarios
- learning styles
- signal processing