Does the Vividness of Imagination Influence Illusory Self-Motion in Virtual Reality?
Lars KooijmanHoushyar AsadiShady M. K. MohamedSaeid NahavandiPublished in: SMC (2022)
Keyphrases
- virtual reality
- computer animation
- virtual environment
- computer graphics
- image sequences
- augmented reality
- three dimensional
- interactive virtual
- motion capture
- virtual museum
- optical flow
- camera motion
- photorealistic
- space time
- motion estimation
- multi sensory
- human motion
- virtual world
- moving objects
- motion tracking
- hand gestures
- virtual humans
- visual data mining
- virtual training
- humanoid robot
- virtual laboratory
- real time
- computer interface
- machine learning