Cost-effective low-power graphics processing unit for handheld devices.
Byeong-Gyu NamJeabin LeeKwanho KimSeungjin LeeHoi-Jun YooPublished in: IEEE Commun. Mag. (2008)
Keyphrases
- cost effective
- low power
- handheld devices
- graphics processing units
- low cost
- general purpose
- real time
- mobile learning
- power consumption
- parallel computing
- mobile devices
- location aware
- data collection
- high speed
- parallel processing
- computing systems
- smart phones
- single chip
- parallel implementation
- massively parallel
- efficient implementation
- lightweight
- floating point
- mobile environments
- mobile agents
- learning scenarios
- high performance computing
- wifi
- mobile phone
- image sensor
- case study
- mobile technologies
- end to end
- higher education
- learning experience
- data center
- fine grained
- embedded systems
- information and communication technologies
- database systems