Meeting Students Where they Are: A Virtual Computer Science Education Research (CSER) Experience for Undergraduates (REU).
Monique RossElizabeth LitzlerJake LopezPublished in: SIGCSE (2021)
Keyphrases
- computer science students
- computer science education
- graduate students
- immersive environments
- student learning
- semester long
- learning experience
- high school students
- school education
- multi user virtual environments
- learning activities
- higher education
- learning environment
- personal experiences
- life long learning
- communication skills
- e learning
- role play
- learning process
- collaborative learning
- undergraduate students
- educational settings
- computer engineering
- learning styles
- feel comfortable
- engineering courses
- practical experiences
- virtual lab
- virtual environment
- practical experience
- upper level
- high school
- virtual world
- computer science
- post secondary
- intelligent tutoring systems
- teaching methods
- learning outcomes
- tutoring system
- virtual reality
- virtual laboratory
- student perceptions
- college students
- control group
- computer skills
- mobile learning
- mixed reality
- engineering education
- augmented reality
- science education
- virtual learning environments
- distance education