Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware.
Ruigang YangGreg WelchGary BishopPublished in: PG (2002)
Keyphrases
- graphics hardware
- image based rendering
- scene reconstruction
- real time
- texture mapping
- d scene
- computer graphics
- multi view
- depth information
- view synthesis
- stereo vision
- multiple cameras
- image synthesis
- processing speed
- camera motion
- camera calibration
- geometric information
- image space
- real scenes
- photorealistic
- dynamic scenes
- light field
- depth map
- optical flow
- free form
- depth images
- vision system
- motion estimation
- feature vectors
- object recognition
- image processing